PS1P-Alpha 1 PSone Emulator For The PSP Released!

November 26, 2006

Screenshot Of Emulator

Source: QJ

Presumably the one big disappointment with Sony’s FW 3.0 PSOne emulator is that you need a PS3 to download the game files to begin with, and those aren’t exactly a dime a dozen. So, that leaves the stand-alone homebrew PSOne emulators from the scene. Anonymous Coder has just released his PS1P-Alpha 1 PSOne emulator for the PSP. Not to be confused with the almost similarly-named PSX-P (PS1) emulator by Yoshihiro (now v2), but looking forwards to the same functionality. There were rumors that this emulator was to be made to support only a single game. That concept was discarded as the author decided to write a single emulator to support multiple games. You can read a few words from the Anonymous Coder below.

The wait is worth it. I’m releasing a version that will run anything. ISO, BIN, Z and ZNX. The rest you know. scph1001.bin and images in the __SCE__ps1p directory.

This version has some compatibility problems which I plan to fix soon, for example the FF7 intro movie doesn’t run. You can play the game though, just get past the intro using a standard PC emulator (PCSX, ePSXe, …) and copy over the memory card file ( mcd001.mcr or mcd002.mcr).

Use L+R+ up/down to tweak the CPU timing. I think L2 and R2 aren’t working at the moment too. –A.C.

P.S.: to make things clear. This emulator has nothing to do with PCSX, psx4all or any other emulator already released. The only thing I did was use for the game selection screen, the same font code that psx4all uses–it’s from some GP2X demo/app.

The app isn’t perfect yet, but they’re getting there. Something else to add to the list of homebrew PSOne emulators floating around teh interwebs.

Download It Here


DAX’s SE-C Custom 2.71 Firmware Released!!!

November 26, 2006

Via PSP-Hacks:

Dark Alex has done it once again, releasing his 2.71 custom firmware revision C. Here is the change log for this latest revision:
- Load of plugins from the ms
- Changes in the HEN core:

* Fixed a bug in the loading of big user prx’s, that affected a plain prx of socom2 umd, and some
homebrew prx’s.

* Bypassed a crappy $ce protection that prevented the umd to be mounted if the application was run from
the memory stick

* Usb mass storage couldn’t be loaded by homebrews in non-devhook version because semawm.prx is sign checked.
HEN now applies the algorithm to reverse the sign check, letting this and the rest of firmware
modules to be loaded by a homebrew.

- Added a SDK for SE-C/HEN-D. (in a separate download)
there isn’t much different for for a fresh install. If you are upgrading here is the important tidbit from the readme:

SE-C can only be installed in a full install

If you are in a previous version of SE, simply copy the seupdmake, seupdmaker%, 271seflasher and 271seflasher% folders to
/PSP/GAME150 and follow the same instructions than when installing from 1.50.

Download It Here


2.71/3.01 Hybrid Devhook for firmware 1.5 and 2.71 SE-B Installer!

November 23, 2006

Heres what Ephyon Posted:

Download 1.5 Version Here
Download 2.71 SE-B Version Here

k Guys

here’s the latest version of our Hybrid Mod for Devhook wich allows you to play 2.80+ Games

this time i made 2 installers

Credits go to:
Iguanahak for finding the way to make the Games compatible
Booster for creating Devhook
The Author for Devhook Gui
ChaosZero for bricking his PSP in the attempt to integrate this mod into SE-B”
and me for the Installer including Wallpaper included in this Release

have fun with this release


2.71-3.00 Hybrid Release

November 23, 2006

There is still a confirmation to come, but it has been posted with a download at psp-hacks that Iguanahak has made a 2.71-300 Hybrid. Heres what he had to say:

Thx to philippecr’s tutorial on how to make 2.71-2.8 hybrid and thx to Fanjita and Noobz for the 3.0-3.01 decrytper i made 2.71- 3.00 hybrid for devhook. download here —> http://www.sendspace.com/file/n4i0uc

Download It Here

EDIT!!! No need to download theres a bug and there trying to fix to make this work!! :D


Psardumper Mod Extracts Firmware 3.00

November 22, 2006

Quote From QJ

The excitement keeps on coming this week, with the release of firmware 3.00, the emergence of flashing applications for firmware 2.80, and rumors that Dark_Alex is on the brink of releasing 2.71 SE-C and his Hen D loader.

For PSP developers at least, the excitement keeps on coming with this release from Jas0nuk from our forums that allows you to extract PSP system software v3.00 firmware files. This Psardumper modification allows you to extract (not decrypt) files from 3.00. Just place the 3.00 DATA.PSAR into the root of your memory stick, and use PBP Extractor to get it (Can read PSAR files up to 18mb, 3.00 PSAR is 16.7mb).

We will state again, this Psardumper modification does not decrypt the encrypted firmware 3.00 files (instead it skips them), and therefore will not allow you to emulate it using DevHook or something like it.

However, what it does allow developers to do is take a sneak peak into firmware 3.00 and learn more about how it works. Here’s a few things that Jas0nuk has found out about firmware 3.00 by using this mod:

* No more ./vsh/resource/1.bmp, 2.bmp, 3.bmp (etc.). Instead, there’s now just a 1-12.bmp which is grey. The firmware probably applies a colour overlay onto this.
* audiocodec_260.prx and mpegbase_260.prx
* Audio/video codecs from 2.60..?
* Just 1 certificate in “./data/cert” folder

This application proves that although firmware 3.00 is quite solid in security terms, it isn’t uncrackable! Jas0nuk would like to say thanks to Dark_AleX for Psardumper mod, and zshadow for the buffer fix. Remember to report any findings you have using this to the psardumper 3.00 mod release thread!
Download The Extract Mod Here


Firmware 3.1 Out!!!

November 22, 2006

Quote From QJ

That was fast. Only a few hours after Karl wrote up on that Dutch SCEE admin dropping hints about FW 3.01, CrEec mailed us that he’s found 3.01 up on Network Update already.Sony hasn't updated their websites past DA BIG 3-OH yet, but we found this FW 3.01 update floating around available for download. And based on the info we've been able to gather up to now, 3.01's just a security patch. In other words, as far as we can confirm, nothing major's added to the 3-OH, other than another potential loophole filled up.

Download the Update Here


PSPCAP32: CPC Emulator for PSP v1.1.3 gold edition

November 22, 2006

Zx-81 is on a roll as he turns his PSPCAP32 Emulator Gold!!

Heres the change logs:

Here’s the full changelog for PSPCAP32 v1.1.3 gold edition:

* Emulator menus reorganization (new menu for settings)
* New feature to save and load a distinct setting file for each games
* Delete files option (in the file selector)
* Added speed limiter option
* Screenshots are now saved in PNG format instead of BMP
* Multiple keyboard mappings feature developed by Pou-chan in PSPMSX: You can now toggle between 3 different keyboard mapping using Trigger keys
* Added help menu

Two binary versions (for 2.5/2.6 and 1.5 FW) and the source code have been included in the download. Have fun playing Juggernaut and other CPC classics on the go!

Download It Here


Firmware 3.00 Released With Online Manual

November 21, 2006

Taken From Dcemu :D

Download Firmware 3.00 Here
Well here it is, the firmware lots of people have been waiting for!!!

Here Are Some Features

Remote Play – Remote play is a new feature in Firmware 3.00 that allows you to remotely control your PlayStation 3 from your PSP. This also includes the display of PS3 content on the PSP. “You can display a PLAYSTATION®3 system screen on a PSP™ system and play content that is on the PS3™ system. To use this feature, you must adjust the necessary settings on the PSP™ system and the PS3™ system.” Using this new mode of playback, one can control the Photo, Music, Video, and Internet Browser features of the PlayStation 3 from a remote location via their Playstation Portable.

Video Compatibility – In this updated version of the Playstation Portable firmware, you are also able to play a few new video formats. The Motion JPEG format (M-JPEG), is an “informal name for multimedia formats where each video frame or interlaced field of a digital video sequence is separately compressed as a JPEG image” (Wikipedia). The PlayStation Portable plays both the Linear PCM and the ì-Law versions of the Motion JPEG video format. In addition, you will now be able to access the Camera (functionality) from the photo option menus, for quicker easier access when taking photos or video. Another nifty function is the ability to finally turn off Auto Play for inserted UMD Discs via UMD Auto Boot.

PlayStation Games – Here’s the big tip you’ve been waiting for. Finally, Sony is going to drop their highly anticipated PlayStation One emulator onto the PSP. From the manual however, there seems to be a unavoidable catch. If you don’t have a PS3, your not going to be enjoying PlayStation One games emulating on Sony’s PlayStation One emulator for PSP anytime soon. From the manual it states that you must connect to the Playstation Online store with your PSP connected to the PlayStation 3 in order to download and play the games. In addition, they mention that you can in fact share the games, but you must activate the other system in the Friends menu as a PS3 Network Account.

More Info

According to the manual you’ll be able to play content that is displayed on the PlayStation 3. Whether that actually means you’ll be able to play PlayStation 3 titles on the PSP in some reduced form is anybody’s guess, but you’re not able to play Blu-Ray discs or DVDs, as the material is copyrighted. Other things you may send from the PlayStation 3 could include music, video or photos. You’ll also be able to set your PSP to automatically connect to the internet at a certain time to download new content automatically.

Finally, Sony has also enabled the ability to choose whether a UMD starts immediately once you insert the UMD, which is a handy feature. All in all it sounds like the 3.0 firmware update will be quite feature-packed.